Texturing
Texturing One Triangle
- Screen Space Interpolation
- Object Space Interpolation
Texturing Polygon Meshes
- Needs Parameterization
- Spring-Mass-Model
- Height Field
- Approximating Simple Geometry
Special Textures
- 1D/3D Textures
Environment Maps
- Precompute Lighting / Reflections
- Proxy Geometries
- Sphere
- Cube
Anti-Aliasing
Minification
Magnification
Texture Parametrization
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page revision: 2, last edited: 24 Apr 2007 06:46