Mesh Compression

Goals of mesh compression:

  • minimize the storage requirements
  • minimize the streaming size

Miscellaneous:

  • Mesh size is measured in total number of bits or bits per vertex
  • Geometry and topology are compressed separately and completely orthogonal

Topology compression

Shared vertex triangle lists

Triangle strips/Triangle trees

Valence-driven topology compression

Touma/Gotsman

Alliez/Desbrun

Geometry compression

Predecessor rule

Parallelogram rule

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