Mesh Compression
Goals of mesh compression:
- minimize the storage requirements
- minimize the streaming size
Miscellaneous:
- Mesh size is measured in total number of bits or bits per vertex
- Geometry and topology are compressed separately and completely orthogonal
Topology compression
Shared vertex triangle lists
Triangle strips/Triangle trees
Valence-driven topology compression
Touma/Gotsman
Alliez/Desbrun
Geometry compression
Predecessor rule
Parallelogram rule
page revision: 1, last edited: 17 Mar 2007 20:45